A
-
Architecture
The Role of Architecture in the Plausibility of Computer Games [Volume 12, Issue 1, 2017]
B
-
Balouchestan Area
Cyberspace and Dynamics of Ethnic Identity (Case Study: Balouch Intellectuals and Civil Activists) [Volume 12, Issue 2, 2017, Pages 132-154]
-
Balouch Ethnic Group
Cyberspace and Dynamics of Ethnic Identity (Case Study: Balouch Intellectuals and Civil Activists) [Volume 12, Issue 2, 2017, Pages 132-154]
-
Business
Opportunities and Challenges of Social Networks Use for Iranian Businesses [Volume 12, Issue 2, 2017, Pages 92-111]
C
-
Challenges
Opportunities and Challenges of Social Networks Use for Iranian Businesses [Volume 12, Issue 2, 2017, Pages 92-111]
-
Cinema
Structural analysis of herotic cinema in Revolution period (1978-1981) case study; the narrative analysis of the"khunbaresh" [Volume 12, Issue 2, 2017, Pages 1-19]
-
Computer Games
The Role of Architecture in the Plausibility of Computer Games [Volume 12, Issue 1, 2017]
E
-
Ethnic Identity
Cyberspace and Dynamics of Ethnic Identity (Case Study: Balouch Intellectuals and Civil Activists) [Volume 12, Issue 2, 2017, Pages 132-154]
G
-
Global identity
Study of the Effect of Virtual Social Networks on Global Identity: A Case Study of Students at University of Sistan and Baluchestan [Volume 12, Issue 2, 2017, Pages 67-88]
-
Globalization
Study of the Effect of Virtual Social Networks on Global Identity: A Case Study of Students at University of Sistan and Baluchestan [Volume 12, Issue 2, 2017, Pages 67-88]
I
-
Identity Discourses
Cyberspace and Dynamics of Ethnic Identity (Case Study: Balouch Intellectuals and Civil Activists) [Volume 12, Issue 2, 2017, Pages 132-154]
-
Internet Networks
Analysis of differences between women and men in the use of social networks [Volume 12, Issue 2, 2017, Pages 112-132]
-
Iran
Analysis of differences between women and men in the use of social networks [Volume 12, Issue 2, 2017, Pages 112-132]
M
-
Media
The Role of Architecture in the Plausibility of Computer Games [Volume 12, Issue 1, 2017]
N
-
Narrative Analysis
Structural analysis of herotic cinema in Revolution period (1978-1981) case study; the narrative analysis of the"khunbaresh" [Volume 12, Issue 2, 2017, Pages 1-19]
O
-
Opportunities
Opportunities and Challenges of Social Networks Use for Iranian Businesses [Volume 12, Issue 2, 2017, Pages 92-111]
R
-
Revolution
Structural analysis of herotic cinema in Revolution period (1978-1981) case study; the narrative analysis of the"khunbaresh" [Volume 12, Issue 2, 2017, Pages 1-19]
V
-
Virtual reality
The Role of Architecture in the Plausibility of Computer Games [Volume 12, Issue 1, 2017]
Y
-
Yasouj
Analysis of differences between women and men in the use of social networks [Volume 12, Issue 2, 2017, Pages 112-132]
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